//-----------------------------------------------------------------------------
// Torque Game Engine
// 
// Copyright (c) 2001 GarageGames.Com
// Portions Copyright (c) 2001 by Sierra Online, Inc.
//-----------------------------------------------------------------------------
// AdamPack
// Copyright 2005 Spencer Boomhower


datablock TSShapeConstructor(PlayerDts)
{
   baseShape = "./player.dts";
   sequence0 = "./player_root.dsq root";
   sequence1 = "./player_forward.dsq run";
   sequence2 = "./player_back.dsq back";
   sequence3 = "./player_side.dsq side";
   sequence4 = "./player_lookde.dsq look";
   sequence5 = "./player_head.dsq head";
   sequence6 = "./player_fall.dsq fall";
   sequence7 = "./player_land.dsq land";
   sequence8 = "./player_jump.dsq jump";
   sequence9  = "./player_diechest.dsq death1";
   sequence10 = "./player_scoutroot.dsq scoutroot";
   sequence11 = "./player_headside.dsq headside";
   sequence12 = "./player_recoilde.dsq light_recoil";
   sequence13 = "./player_sitting.dsq sitting";
   sequence14 = "./player_celsalute.dsq celsalute";
   sequence15 = "./player_celwave.dsq celwave";
   sequence16 = "./player_standjump.dsq standjump";
 };         

